Search the web
Sign In
New User? Sign Up
DesktopRadiance · Desktop Radiance Technical Support list
? Already a member? Sign in to Yahoo!

Yahoo! Groups Tips

Did you know...
Want your group to be featured on the Yahoo! Groups website? Add a group photo to Flickr.

Best of Y! Groups

   Check them out and nominate your group.
Having problems with message search? Fill out this form to ensure your group is one of the first to be migrated to the new message search system.

Messages

  Messages Help
Advanced
reflectivity of coatings in a light well   Message List  
Reply | Forward Message #1310 of 1326 |
Re: reflectivity of coatings in a light well

Hello George,
TY for coming back to us.
The software that I am using is the Radiance Module of the IES
(APACHE) suite. This is mostly used for thermal prediction,
overheating, also compliance with local building regulation,
ventilation studies etc. The mein reason I mentioned the fact that it
was not RADIANCE or DESKTOP RADIANCE is because the data inputting
maybe (and probably is) completely different (unfortunately I have
never used RADIANCE - I am not allowed to have an old AutoCAD version
which had the add-on RADIANCE module, so don't know for sure). I do
not have a library of materials from which to choose, for example,
the "MIRROR"; instead, I assign materials/surface properties to the
wall, windows etc. Likewise, I am sure that you have your libraries,
but you can also modify them and add different/new materials, or
change the value slightly; glass manufacturers, for example, are
continuosly producing new coatings with different properties etc.

TY very much for the link, it seems to confirm that I am not 100
miles away; infact I can see, for example, that the "metal material
types" use 1.0 for full specularity and 0.5 for a "dirty" mirror.
Ideally I would need a " wavy" funtion to my specularity, but I do
not have a "METAL2" definition. No biggies, this is probably outside
the scope of my work, which is only to check DF in classrooms to see
if they comply with the reccomended guidelines.

With regards to mkillum, I think that I have seen "functions"
somewhere, but I have never used any before and I cannot check right
now (License availlability issues).

TY again,
Regards,

Willy


--- In DesktopRadiance@yahoogroups.com, "g_a_chadwick"
<g_a_chadwick@...> wrote:
>
> Hello Willy,
>
> I can't see why your approach shouldn't work apart from:- your not
> specifying what software you are using, and the interreflections
> being a problem when using many verily highly specular surfaces.
>
> So far as materials go, for mirror in Radiance I would use MIRROR
> material! Hasn't the software you use got this material? For
specular-
> reflector-lightpipe/in-lightwell I would use the mkillum program as
> the skylight source at the top as well. Doesn't the software have
> that function?
>
> Were you aware of the guidance on Radiance material types for
> Rayfront (at http://www.schorsch.com/rayfront/manual/matdef.html ),
> which uses Radiance materials formats and engines? Tis most
helpful,
> I think. As it says, a value >0.1 for specularity is 'unusual'.
Hmmm.
>
> Good luck.
>
> Regards,
> George
> <<>><<>><<>>
> --- In DesktopRadiance@yahoogroups.com, "willyfaber" <willy.pane@>
> wrote:
> >
> > Hi all,
> >
> > to start with, I am using the Radiance tool as implemented in a
> > different software suite, but I imagine that this is fairly
> > irrelevant.
> >
> > I am looking at daylight factors in classrooms using CIE uniform
> sky,
> > and at the use of light wells to "brighten up" the back of deep
> > classrooms. I want the maximum amount of light possible been
> > channeled down the light well, so I thought that some aluminium
> foil
> > coating could be used. For this coating I used the following
values:
> > R-Refl = 0.91, B-Refl = 0.92, G-Refl = 0.92 (this is roughly the
> > reflectance of polished aluminium at the different wavelength for
> > Red, Green, Blue). For specularity.... I took the average of the
3
> > values, so I used 0.917 (this is a pure guess, but I thought
that
> a
> > value of between 0.9 and 1.0 would have been appropriate - ok
maybe
> > 1.0 would have been too optimistic, so any 0.9, 0.925, 0.95 would
> > have been good). I assumed the surface to be polished, hence
> > roughness = 0.
> >
> > Is this approach valid.. or did I completely miss the point?
> > Where can I find some guidance? For example, how would I go to
> > simulate a mirror?
> >
> > many thanks,
> >
> > willy
> >
>





Tue Sep 4, 2007 1:46 pm

willyfaber
Offline Offline
Send Email Send Email

Forward
Message #1310 of 1326 |
Expand Messages Author Sort by Date

Hi all, to start with, I am using the Radiance tool as implemented in a different software suite, but I imagine that this is fairly irrelevant. I am looking at...
willyfaber
Offline Send Email
Aug 30, 2007
5:23 pm

Hello Willy, I can't see why your approach shouldn't work apart from:- your not specifying what software you are using, and the interreflections being a...
g_a_chadwick
Offline Send Email
Sep 4, 2007
9:53 am

Hello George, TY for coming back to us. The software that I am using is the Radiance Module of the IES (APACHE) suite. This is mostly used for thermal...
willyfaber
Offline Send Email
Sep 4, 2007
1:46 pm
Advanced

Copyright © 2009 Yahoo! Inc. All rights reserved.
Privacy Policy - Terms of Service - Guidelines - Help